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authorYuval Basson <ybason@marvell.com>2020-07-08 21:55:26 +0200
committerJason Gunthorpe <jgg@nvidia.com>2020-07-16 19:57:08 +0200
commitacca72e2b031b9fbb4184511072bd246a0abcebc (patch)
tree9d3ebf9327d6461bda7230d1137a809e3257b4d4 /fs/debugfs
parentIB/isert: allocate RW ctxs according to max IO size (diff)
downloadlinux-acca72e2b031b9fbb4184511072bd246a0abcebc.tar.xz
linux-acca72e2b031b9fbb4184511072bd246a0abcebc.zip
RDMA/qedr: SRQ's bug fixes
QP's with the same SRQ, working on different CQs and running in parallel on different CPUs could lead to a race when maintaining the SRQ consumer count, and leads to FW running out of SRQs. Update the consumer atomically. Make sure the wqe_prod is updated after the sge_prod due to FW requirements. Fixes: 3491c9e799fb ("qedr: Add support for kernel mode SRQ's") Link: https://lore.kernel.org/r/20200708195526.31040-1-ybason@marvell.com Signed-off-by: Michal Kalderon <mkalderon@marvell.com> Signed-off-by: Yuval Basson <ybason@marvell.com> Signed-off-by: Jason Gunthorpe <jgg@nvidia.com>
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