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path: root/drivers/gpu/drm/vmwgfx/vmwgfx_context.c
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Diffstat (limited to 'drivers/gpu/drm/vmwgfx/vmwgfx_context.c')
-rw-r--r--drivers/gpu/drm/vmwgfx/vmwgfx_context.c144
1 files changed, 123 insertions, 21 deletions
diff --git a/drivers/gpu/drm/vmwgfx/vmwgfx_context.c b/drivers/gpu/drm/vmwgfx/vmwgfx_context.c
index 82c41daebc0e..9426c53fb483 100644
--- a/drivers/gpu/drm/vmwgfx/vmwgfx_context.c
+++ b/drivers/gpu/drm/vmwgfx/vmwgfx_context.c
@@ -37,7 +37,7 @@ struct vmw_user_context {
-typedef int (*vmw_scrub_func)(struct vmw_ctx_bindinfo *);
+typedef int (*vmw_scrub_func)(struct vmw_ctx_bindinfo *, bool);
static void vmw_user_context_free(struct vmw_resource *res);
static struct vmw_resource *
@@ -50,9 +50,11 @@ static int vmw_gb_context_unbind(struct vmw_resource *res,
bool readback,
struct ttm_validate_buffer *val_buf);
static int vmw_gb_context_destroy(struct vmw_resource *res);
-static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi);
-static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi);
-static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi);
+static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi, bool rebind);
+static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi,
+ bool rebind);
+static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi, bool rebind);
+static void vmw_context_binding_state_scrub(struct vmw_ctx_binding_state *cbs);
static void vmw_context_binding_state_kill(struct vmw_ctx_binding_state *cbs);
static uint64_t vmw_user_context_size;
@@ -111,10 +113,14 @@ static void vmw_hw_context_destroy(struct vmw_resource *res)
if (res->func->destroy == vmw_gb_context_destroy) {
mutex_lock(&dev_priv->cmdbuf_mutex);
+ mutex_lock(&dev_priv->binding_mutex);
+ (void) vmw_context_binding_state_kill
+ (&container_of(res, struct vmw_user_context, res)->cbs);
(void) vmw_gb_context_destroy(res);
if (dev_priv->pinned_bo != NULL &&
!dev_priv->query_cid_valid)
__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
+ mutex_unlock(&dev_priv->binding_mutex);
mutex_unlock(&dev_priv->cmdbuf_mutex);
return;
}
@@ -328,7 +334,7 @@ static int vmw_gb_context_unbind(struct vmw_resource *res,
BUG_ON(bo->mem.mem_type != VMW_PL_MOB);
mutex_lock(&dev_priv->binding_mutex);
- vmw_context_binding_state_kill(&uctx->cbs);
+ vmw_context_binding_state_scrub(&uctx->cbs);
submit_size = sizeof(*cmd2) + (readback ? sizeof(*cmd1) : 0);
@@ -378,10 +384,6 @@ static int vmw_gb_context_destroy(struct vmw_resource *res)
SVGA3dCmdHeader header;
SVGA3dCmdDestroyGBContext body;
} *cmd;
- struct vmw_user_context *uctx =
- container_of(res, struct vmw_user_context, res);
-
- BUG_ON(!list_empty(&uctx->cbs.list));
if (likely(res->id == -1))
return 0;
@@ -528,8 +530,9 @@ out_unlock:
* vmw_context_scrub_shader - scrub a shader binding from a context.
*
* @bi: single binding information.
+ * @rebind: Whether to issue a bind instead of scrub command.
*/
-static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi)
+static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi, bool rebind)
{
struct vmw_private *dev_priv = bi->ctx->dev_priv;
struct {
@@ -548,7 +551,8 @@ static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi)
cmd->header.size = sizeof(cmd->body);
cmd->body.cid = bi->ctx->id;
cmd->body.type = bi->i1.shader_type;
- cmd->body.shid = SVGA3D_INVALID_ID;
+ cmd->body.shid =
+ cpu_to_le32((rebind) ? bi->res->id : SVGA3D_INVALID_ID);
vmw_fifo_commit(dev_priv, sizeof(*cmd));
return 0;
@@ -559,8 +563,10 @@ static int vmw_context_scrub_shader(struct vmw_ctx_bindinfo *bi)
* from a context.
*
* @bi: single binding information.
+ * @rebind: Whether to issue a bind instead of scrub command.
*/
-static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi)
+static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi,
+ bool rebind)
{
struct vmw_private *dev_priv = bi->ctx->dev_priv;
struct {
@@ -579,7 +585,8 @@ static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi)
cmd->header.size = sizeof(cmd->body);
cmd->body.cid = bi->ctx->id;
cmd->body.type = bi->i1.rt_type;
- cmd->body.target.sid = SVGA3D_INVALID_ID;
+ cmd->body.target.sid =
+ cpu_to_le32((rebind) ? bi->res->id : SVGA3D_INVALID_ID);
cmd->body.target.face = 0;
cmd->body.target.mipmap = 0;
vmw_fifo_commit(dev_priv, sizeof(*cmd));
@@ -591,11 +598,13 @@ static int vmw_context_scrub_render_target(struct vmw_ctx_bindinfo *bi)
* vmw_context_scrub_texture - scrub a texture binding from a context.
*
* @bi: single binding information.
+ * @rebind: Whether to issue a bind instead of scrub command.
*
* TODO: Possibly complement this function with a function that takes
* a list of texture bindings and combines them to a single command.
*/
-static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi)
+static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi,
+ bool rebind)
{
struct vmw_private *dev_priv = bi->ctx->dev_priv;
struct {
@@ -619,7 +628,8 @@ static int vmw_context_scrub_texture(struct vmw_ctx_bindinfo *bi)
cmd->body.c.cid = bi->ctx->id;
cmd->body.s1.stage = bi->i1.texture_stage;
cmd->body.s1.name = SVGA3D_TS_BIND_TEXTURE;
- cmd->body.s1.value = (uint32) SVGA3D_INVALID_ID;
+ cmd->body.s1.value =
+ cpu_to_le32((rebind) ? bi->res->id : SVGA3D_INVALID_ID);
vmw_fifo_commit(dev_priv, sizeof(*cmd));
return 0;
@@ -692,6 +702,7 @@ int vmw_context_binding_add(struct vmw_ctx_binding_state *cbs,
vmw_context_binding_drop(loc);
loc->bi = *bi;
+ loc->bi.scrubbed = false;
list_add_tail(&loc->ctx_list, &cbs->list);
INIT_LIST_HEAD(&loc->res_list);
@@ -727,12 +738,11 @@ static void vmw_context_binding_transfer(struct vmw_ctx_binding_state *cbs,
if (loc->bi.ctx != NULL)
vmw_context_binding_drop(loc);
- loc->bi = *bi;
- list_add_tail(&loc->ctx_list, &cbs->list);
- if (bi->res != NULL)
+ if (bi->res != NULL) {
+ loc->bi = *bi;
+ list_add_tail(&loc->ctx_list, &cbs->list);
list_add_tail(&loc->res_list, &bi->res->binding_head);
- else
- INIT_LIST_HEAD(&loc->res_list);
+ }
}
/**
@@ -746,7 +756,10 @@ static void vmw_context_binding_transfer(struct vmw_ctx_binding_state *cbs,
*/
static void vmw_context_binding_kill(struct vmw_ctx_binding *cb)
{
- (void) vmw_scrub_funcs[cb->bi.bt](&cb->bi);
+ if (!cb->bi.scrubbed) {
+ (void) vmw_scrub_funcs[cb->bi.bt](&cb->bi, false);
+ cb->bi.scrubbed = true;
+ }
vmw_context_binding_drop(cb);
}
@@ -768,6 +781,27 @@ static void vmw_context_binding_state_kill(struct vmw_ctx_binding_state *cbs)
}
/**
+ * vmw_context_binding_state_scrub - Scrub all bindings associated with a
+ * struct vmw_ctx_binding state structure.
+ *
+ * @cbs: Pointer to the context binding state tracker.
+ *
+ * Emits commands to scrub all bindings associated with the
+ * context binding state tracker.
+ */
+static void vmw_context_binding_state_scrub(struct vmw_ctx_binding_state *cbs)
+{
+ struct vmw_ctx_binding *entry;
+
+ list_for_each_entry(entry, &cbs->list, ctx_list) {
+ if (!entry->bi.scrubbed) {
+ (void) vmw_scrub_funcs[entry->bi.bt](&entry->bi, false);
+ entry->bi.scrubbed = true;
+ }
+ }
+}
+
+/**
* vmw_context_binding_res_list_kill - Kill all bindings on a
* resource binding list
*
@@ -785,6 +819,27 @@ void vmw_context_binding_res_list_kill(struct list_head *head)
}
/**
+ * vmw_context_binding_res_list_scrub - Scrub all bindings on a
+ * resource binding list
+ *
+ * @head: list head of resource binding list
+ *
+ * Scrub all bindings associated with a specific resource. Typically
+ * called before the resource is evicted.
+ */
+void vmw_context_binding_res_list_scrub(struct list_head *head)
+{
+ struct vmw_ctx_binding *entry;
+
+ list_for_each_entry(entry, head, res_list) {
+ if (!entry->bi.scrubbed) {
+ (void) vmw_scrub_funcs[entry->bi.bt](&entry->bi, false);
+ entry->bi.scrubbed = true;
+ }
+ }
+}
+
+/**
* vmw_context_binding_state_transfer - Commit staged binding info
*
* @ctx: Pointer to context to commit the staged binding info to.
@@ -803,3 +858,50 @@ void vmw_context_binding_state_transfer(struct vmw_resource *ctx,
list_for_each_entry_safe(entry, next, &from->list, ctx_list)
vmw_context_binding_transfer(&uctx->cbs, &entry->bi);
}
+
+/**
+ * vmw_context_rebind_all - Rebind all scrubbed bindings of a context
+ *
+ * @ctx: The context resource
+ *
+ * Walks through the context binding list and rebinds all scrubbed
+ * resources.
+ */
+int vmw_context_rebind_all(struct vmw_resource *ctx)
+{
+ struct vmw_ctx_binding *entry;
+ struct vmw_user_context *uctx =
+ container_of(ctx, struct vmw_user_context, res);
+ struct vmw_ctx_binding_state *cbs = &uctx->cbs;
+ int ret;
+
+ list_for_each_entry(entry, &cbs->list, ctx_list) {
+ if (likely(!entry->bi.scrubbed))
+ continue;
+
+ if (WARN_ON(entry->bi.res == NULL || entry->bi.res->id ==
+ SVGA3D_INVALID_ID))
+ continue;
+
+ ret = vmw_scrub_funcs[entry->bi.bt](&entry->bi, true);
+ if (unlikely(ret != 0))
+ return ret;
+
+ entry->bi.scrubbed = false;
+ }
+
+ return 0;
+}
+
+/**
+ * vmw_context_binding_list - Return a list of context bindings
+ *
+ * @ctx: The context resource
+ *
+ * Returns the current list of bindings of the given context. Note that
+ * this list becomes stale as soon as the dev_priv::binding_mutex is unlocked.
+ */
+struct list_head *vmw_context_binding_list(struct vmw_resource *ctx)
+{
+ return &(container_of(ctx, struct vmw_user_context, res)->cbs.list);
+}