Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | drm/v3d: Dump V3D error debug registers in debugfs, and one at reset. | Eric Anholt | 2019-05-16 | 1 | -0/+5 |
* | drm/v3d: Set the correct DMA mask according to the MMU's limits. | Eric Anholt | 2019-05-16 | 1 | -0/+1 |
* | drm/v3d: Fix debugfs reads of MMU regs. | Eric Anholt | 2019-05-16 | 1 | -3/+4 |
* | drm/v3d: Add support for compute shader dispatch. | Eric Anholt | 2019-04-18 | 1 | -0/+22 |
* | drm/v3d: Make sure the GPU is on when measuring clocks. | Eric Anholt | 2019-03-08 | 1 | -0/+8 |
* | drm/v3d: Skip debugfs dumping GCA on platforms without GCA. | Eric Anholt | 2018-10-15 | 1 | -4/+7 |
* | drm/v3d: Add a little debugfs entry for measuring the core clock. | Eric Anholt | 2018-10-15 | 1 | -0/+35 |
* | drm/v3d: Introduce a new DRM driver for Broadcom V3D V3.x+ | Eric Anholt | 2018-05-04 | 1 | -0/+191 |