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path: root/include/uapi/drm/vc4_drm.h (follow)
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* drm/vc4: Add fragment shader threading supportJonas Pfeil2016-11-161-0/+1
* drm/vc4: Add support for rendering with ETC1 textures.Eric Anholt2016-11-041-0/+1
* drm/vc4: Add a getparam to signal support for branches.Eric Anholt2016-07-161-0/+1
* drm/vc4: Add a getparam ioctl for getting the V3D identity regs.Eric Anholt2016-07-141-0/+12
* drm/vc4: add extern C guard for the UAPI headerEmil Velikov2016-05-131-0/+8
* drm/vc4: Add an interface for capturing the GPU state after a hang.Eric Anholt2015-12-081-0/+45
* drm/vc4: Add support for drawing 3D frames.Eric Anholt2015-12-081-0/+141
* drm/vc4: Add an API for creating GPU shaders in GEM BOs.Eric Anholt2015-12-081-0/+25
* drm/vc4: Add create and map BO ioctls.Eric Anholt2015-12-081-0/+68