Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | drm/vc4: Add fragment shader threading support | Jonas Pfeil | 2016-11-16 | 1 | -0/+1 |
* | drm/vc4: Add support for rendering with ETC1 textures. | Eric Anholt | 2016-11-04 | 1 | -0/+1 |
* | drm/vc4: Add a getparam to signal support for branches. | Eric Anholt | 2016-07-16 | 1 | -0/+1 |
* | drm/vc4: Add a getparam ioctl for getting the V3D identity regs. | Eric Anholt | 2016-07-14 | 1 | -0/+12 |
* | drm/vc4: add extern C guard for the UAPI header | Emil Velikov | 2016-05-13 | 1 | -0/+8 |
* | drm/vc4: Add an interface for capturing the GPU state after a hang. | Eric Anholt | 2015-12-08 | 1 | -0/+45 |
* | drm/vc4: Add support for drawing 3D frames. | Eric Anholt | 2015-12-08 | 1 | -0/+141 |
* | drm/vc4: Add an API for creating GPU shaders in GEM BOs. | Eric Anholt | 2015-12-08 | 1 | -0/+25 |
* | drm/vc4: Add create and map BO ioctls. | Eric Anholt | 2015-12-08 | 1 | -0/+68 |