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// SPDX-License-Identifier: MIT
/*
* Copyright © 2014 Intel Corporation
*/
#include "i915_drv.h"
#include "intel_renderstate.h"
#include "intel_context.h"
#include "intel_gpu_commands.h"
#include "intel_ring.h"
static const struct intel_renderstate_rodata *
render_state_get_rodata(const struct intel_engine_cs *engine)
{
if (engine->class != RENDER_CLASS)
return NULL;
switch (INTEL_GEN(engine->i915)) {
case 6:
return &gen6_null_state;
case 7:
return &gen7_null_state;
case 8:
return &gen8_null_state;
case 9:
return &gen9_null_state;
}
return NULL;
}
/*
* Macro to add commands to auxiliary batch.
* This macro only checks for page overflow before inserting the commands,
* this is sufficient as the null state generator makes the final batch
* with two passes to build command and state separately. At this point
* the size of both are known and it compacts them by relocating the state
* right after the commands taking care of alignment so we should sufficient
* space below them for adding new commands.
*/
#define OUT_BATCH(batch, i, val) \
do { \
if ((i) >= PAGE_SIZE / sizeof(u32)) \
goto out; \
(batch)[(i)++] = (val); \
} while (0)
static int render_state_setup(struct intel_renderstate *so,
struct drm_i915_private *i915)
{
const struct intel_renderstate_rodata *rodata = so->rodata;
unsigned int i = 0, reloc_index = 0;
int ret = -EINVAL;
u32 *d;
d = i915_gem_object_pin_map(so->vma->obj, I915_MAP_WB);
if (IS_ERR(d))
return PTR_ERR(d);
while (i < rodata->batch_items) {
u32 s = rodata->batch[i];
if (i * 4 == rodata->reloc[reloc_index]) {
u64 r = s + so->vma->node.start;
s = lower_32_bits(r);
if (HAS_64BIT_RELOC(i915)) {
if (i + 1 >= rodata->batch_items ||
rodata->batch[i + 1] != 0)
goto out;
d[i++] = s;
s = upper_32_bits(r);
}
reloc_index++;
}
d[i++] = s;
}
if (rodata->reloc[reloc_index] != -1) {
drm_err(&i915->drm, "only %d relocs resolved\n", reloc_index);
goto out;
}
so->batch_offset = i915_ggtt_offset(so->vma);
so->batch_size = rodata->batch_items * sizeof(u32);
while (i % CACHELINE_DWORDS)
OUT_BATCH(d, i, MI_NOOP);
so->aux_offset = i * sizeof(u32);
if (HAS_POOLED_EU(i915)) {
/*
* We always program 3x6 pool config but depending upon which
* subslice is disabled HW drops down to appropriate config
* shown below.
*
* In the below table 2x6 config always refers to
* fused-down version, native 2x6 is not available and can
* be ignored
*
* SNo subslices config eu pool configuration
* -----------------------------------------------------------
* 1 3 subslices enabled (3x6) - 0x00777000 (9+9)
* 2 ss0 disabled (2x6) - 0x00777000 (3+9)
* 3 ss1 disabled (2x6) - 0x00770000 (6+6)
* 4 ss2 disabled (2x6) - 0x00007000 (9+3)
*/
u32 eu_pool_config = 0x00777000;
OUT_BATCH(d, i, GEN9_MEDIA_POOL_STATE);
OUT_BATCH(d, i, GEN9_MEDIA_POOL_ENABLE);
OUT_BATCH(d, i, eu_pool_config);
OUT_BATCH(d, i, 0);
OUT_BATCH(d, i, 0);
OUT_BATCH(d, i, 0);
}
OUT_BATCH(d, i, MI_BATCH_BUFFER_END);
so->aux_size = i * sizeof(u32) - so->aux_offset;
so->aux_offset += so->batch_offset;
/*
* Since we are sending length, we need to strictly conform to
* all requirements. For Gen2 this must be a multiple of 8.
*/
so->aux_size = ALIGN(so->aux_size, 8);
ret = 0;
out:
__i915_gem_object_flush_map(so->vma->obj, 0, i * sizeof(u32));
__i915_gem_object_release_map(so->vma->obj);
return ret;
}
#undef OUT_BATCH
int intel_renderstate_init(struct intel_renderstate *so,
struct intel_context *ce)
{
struct intel_engine_cs *engine = ce->engine;
struct drm_i915_gem_object *obj = NULL;
int err;
memset(so, 0, sizeof(*so));
so->rodata = render_state_get_rodata(engine);
if (so->rodata) {
if (so->rodata->batch_items * 4 > PAGE_SIZE)
return -EINVAL;
obj = i915_gem_object_create_internal(engine->i915, PAGE_SIZE);
if (IS_ERR(obj))
return PTR_ERR(obj);
so->vma = i915_vma_instance(obj, &engine->gt->ggtt->vm, NULL);
if (IS_ERR(so->vma)) {
err = PTR_ERR(so->vma);
goto err_obj;
}
}
i915_gem_ww_ctx_init(&so->ww, true);
retry:
err = intel_context_pin_ww(ce, &so->ww);
if (err)
goto err_fini;
/* return early if there's nothing to setup */
if (!err && !so->rodata)
return 0;
err = i915_gem_object_lock(so->vma->obj, &so->ww);
if (err)
goto err_context;
err = i915_vma_pin_ww(so->vma, &so->ww, 0, 0, PIN_GLOBAL | PIN_HIGH);
if (err)
goto err_context;
err = render_state_setup(so, engine->i915);
if (err)
goto err_unpin;
return 0;
err_unpin:
i915_vma_unpin(so->vma);
err_context:
intel_context_unpin(ce);
err_fini:
if (err == -EDEADLK) {
err = i915_gem_ww_ctx_backoff(&so->ww);
if (!err)
goto retry;
}
i915_gem_ww_ctx_fini(&so->ww);
err_obj:
if (obj)
i915_gem_object_put(obj);
so->vma = NULL;
return err;
}
int intel_renderstate_emit(struct intel_renderstate *so,
struct i915_request *rq)
{
struct intel_engine_cs *engine = rq->engine;
int err;
if (!so->vma)
return 0;
err = i915_request_await_object(rq, so->vma->obj, false);
if (err == 0)
err = i915_vma_move_to_active(so->vma, rq, 0);
if (err)
return err;
err = engine->emit_bb_start(rq,
so->batch_offset, so->batch_size,
I915_DISPATCH_SECURE);
if (err)
return err;
if (so->aux_size > 8) {
err = engine->emit_bb_start(rq,
so->aux_offset, so->aux_size,
I915_DISPATCH_SECURE);
if (err)
return err;
}
return 0;
}
void intel_renderstate_fini(struct intel_renderstate *so,
struct intel_context *ce)
{
if (so->vma) {
i915_vma_unpin(so->vma);
i915_vma_close(so->vma);
}
intel_context_unpin(ce);
i915_gem_ww_ctx_fini(&so->ww);
if (so->vma)
i915_gem_object_put(so->vma->obj);
}
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