summaryrefslogtreecommitdiffstats
path: root/drivers/gpu/drm/msm/adreno/a5xx_preempt.c
blob: 9f3fe177b00e935ec908fe80ea28f95cf1d27753 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
// SPDX-License-Identifier: GPL-2.0-only
/* Copyright (c) 2017 The Linux Foundation. All rights reserved.
 */

#include "msm_gem.h"
#include "a5xx_gpu.h"

/*
 * Try to transition the preemption state from old to new. Return
 * true on success or false if the original state wasn't 'old'
 */
static inline bool try_preempt_state(struct a5xx_gpu *a5xx_gpu,
		enum preempt_state old, enum preempt_state new)
{
	enum preempt_state cur = atomic_cmpxchg(&a5xx_gpu->preempt_state,
		old, new);

	return (cur == old);
}

/*
 * Force the preemption state to the specified state.  This is used in cases
 * where the current state is known and won't change
 */
static inline void set_preempt_state(struct a5xx_gpu *gpu,
		enum preempt_state new)
{
	/*
	 * preempt_state may be read by other cores trying to trigger a
	 * preemption or in the interrupt handler so barriers are needed
	 * before...
	 */
	smp_mb__before_atomic();
	atomic_set(&gpu->preempt_state, new);
	/* ... and after*/
	smp_mb__after_atomic();
}

/* Write the most recent wptr for the given ring into the hardware */
static inline void update_wptr(struct msm_gpu *gpu, struct msm_ringbuffer *ring)
{
	unsigned long flags;
	uint32_t wptr;

	if (!ring)
		return;

	spin_lock_irqsave(&ring->lock, flags);
	wptr = get_wptr(ring);
	spin_unlock_irqrestore(&ring->lock, flags);

	gpu_write(gpu, REG_A5XX_CP_RB_WPTR, wptr);
}

/* Return the highest priority ringbuffer with something in it */
static struct msm_ringbuffer *get_next_ring(struct msm_gpu *gpu)
{
	unsigned long flags;
	int i;

	for (i = 0; i < gpu->nr_rings; i++) {
		bool empty;
		struct msm_ringbuffer *ring = gpu->rb[i];

		spin_lock_irqsave(&ring->lock, flags);
		empty = (get_wptr(ring) == ring->memptrs->rptr);
		spin_unlock_irqrestore(&ring->lock, flags);

		if (!empty)
			return ring;
	}

	return NULL;
}

static void a5xx_preempt_timer(struct timer_list *t)
{
	struct a5xx_gpu *a5xx_gpu = from_timer(a5xx_gpu, t, preempt_timer);
	struct msm_gpu *gpu = &a5xx_gpu->base.base;
	struct drm_device *dev = gpu->dev;
	struct msm_drm_private *priv = dev->dev_private;

	if (!try_preempt_state(a5xx_gpu, PREEMPT_TRIGGERED, PREEMPT_FAULTED))
		return;

	DRM_DEV_ERROR(dev->dev, "%s: preemption timed out\n", gpu->name);
	queue_work(priv->wq, &gpu->recover_work);
}

/* Try to trigger a preemption switch */
void a5xx_preempt_trigger(struct msm_gpu *gpu)
{
	struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
	struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu);
	unsigned long flags;
	struct msm_ringbuffer *ring;

	if (gpu->nr_rings == 1)
		return;

	/*
	 * Try to start preemption by moving from NONE to START. If
	 * unsuccessful, a preemption is already in flight
	 */
	if (!try_preempt_state(a5xx_gpu, PREEMPT_NONE, PREEMPT_START))
		return;

	/* Get the next ring to preempt to */
	ring = get_next_ring(gpu);

	/*
	 * If no ring is populated or the highest priority ring is the current
	 * one do nothing except to update the wptr to the latest and greatest
	 */
	if (!ring || (a5xx_gpu->cur_ring == ring)) {
		/*
		 * Its possible that while a preemption request is in progress
		 * from an irq context, a user context trying to submit might
		 * fail to update the write pointer, because it determines
		 * that the preempt state is not PREEMPT_NONE.
		 *
		 * Close the race by introducing an intermediate
		 * state PREEMPT_ABORT to let the submit path
		 * know that the ringbuffer is not going to change
		 * and can safely update the write pointer.
		 */

		set_preempt_state(a5xx_gpu, PREEMPT_ABORT);
		update_wptr(gpu, a5xx_gpu->cur_ring);
		set_preempt_state(a5xx_gpu, PREEMPT_NONE);
		return;
	}

	/* Make sure the wptr doesn't update while we're in motion */
	spin_lock_irqsave(&ring->lock, flags);
	a5xx_gpu->preempt[ring->id]->wptr = get_wptr(ring);
	spin_unlock_irqrestore(&ring->lock, flags);

	/* Set the address of the incoming preemption record */
	gpu_write64(gpu, REG_A5XX_CP_CONTEXT_SWITCH_RESTORE_ADDR_LO,
		REG_A5XX_CP_CONTEXT_SWITCH_RESTORE_ADDR_HI,
		a5xx_gpu->preempt_iova[ring->id]);

	a5xx_gpu->next_ring = ring;

	/* Start a timer to catch a stuck preemption */
	mod_timer(&a5xx_gpu->preempt_timer, jiffies + msecs_to_jiffies(10000));

	/* Set the preemption state to triggered */
	set_preempt_state(a5xx_gpu, PREEMPT_TRIGGERED);

	/* Make sure everything is written before hitting the button */
	wmb();

	/* And actually start the preemption */
	gpu_write(gpu, REG_A5XX_CP_CONTEXT_SWITCH_CNTL, 1);
}

void a5xx_preempt_irq(struct msm_gpu *gpu)
{
	uint32_t status;
	struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
	struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu);
	struct drm_device *dev = gpu->dev;
	struct msm_drm_private *priv = dev->dev_private;

	if (!try_preempt_state(a5xx_gpu, PREEMPT_TRIGGERED, PREEMPT_PENDING))
		return;

	/* Delete the preemption watchdog timer */
	del_timer(&a5xx_gpu->preempt_timer);

	/*
	 * The hardware should be setting CP_CONTEXT_SWITCH_CNTL to zero before
	 * firing the interrupt, but there is a non zero chance of a hardware
	 * condition or a software race that could set it again before we have a
	 * chance to finish. If that happens, log and go for recovery
	 */
	status = gpu_read(gpu, REG_A5XX_CP_CONTEXT_SWITCH_CNTL);
	if (unlikely(status)) {
		set_preempt_state(a5xx_gpu, PREEMPT_FAULTED);
		DRM_DEV_ERROR(dev->dev, "%s: Preemption failed to complete\n",
			gpu->name);
		queue_work(priv->wq, &gpu->recover_work);
		return;
	}

	a5xx_gpu->cur_ring = a5xx_gpu->next_ring;
	a5xx_gpu->next_ring = NULL;

	update_wptr(gpu, a5xx_gpu->cur_ring);

	set_preempt_state(a5xx_gpu, PREEMPT_NONE);
}

void a5xx_preempt_hw_init(struct msm_gpu *gpu)
{
	struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
	struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu);
	int i;

	/* Always come up on rb 0 */
	a5xx_gpu->cur_ring = gpu->rb[0];

	/* No preemption if we only have one ring */
	if (gpu->nr_rings == 1)
		return;

	for (i = 0; i < gpu->nr_rings; i++) {
		a5xx_gpu->preempt[i]->wptr = 0;
		a5xx_gpu->preempt[i]->rptr = 0;
		a5xx_gpu->preempt[i]->rbase = gpu->rb[i]->iova;
	}

	/* Write a 0 to signal that we aren't switching pagetables */
	gpu_write64(gpu, REG_A5XX_CP_CONTEXT_SWITCH_SMMU_INFO_LO,
		REG_A5XX_CP_CONTEXT_SWITCH_SMMU_INFO_HI, 0);

	/* Reset the preemption state */
	set_preempt_state(a5xx_gpu, PREEMPT_NONE);
}

static int preempt_init_ring(struct a5xx_gpu *a5xx_gpu,
		struct msm_ringbuffer *ring)
{
	struct adreno_gpu *adreno_gpu = &a5xx_gpu->base;
	struct msm_gpu *gpu = &adreno_gpu->base;
	struct a5xx_preempt_record *ptr;
	void *counters;
	struct drm_gem_object *bo = NULL, *counters_bo = NULL;
	u64 iova = 0, counters_iova = 0;

	ptr = msm_gem_kernel_new(gpu->dev,
		A5XX_PREEMPT_RECORD_SIZE + A5XX_PREEMPT_COUNTER_SIZE,
		MSM_BO_UNCACHED | MSM_BO_MAP_PRIV, gpu->aspace, &bo, &iova);

	if (IS_ERR(ptr))
		return PTR_ERR(ptr);

	/* The buffer to store counters needs to be unprivileged */
	counters = msm_gem_kernel_new(gpu->dev,
		A5XX_PREEMPT_COUNTER_SIZE,
		MSM_BO_UNCACHED, gpu->aspace, &counters_bo, &counters_iova);
	if (IS_ERR(counters)) {
		msm_gem_kernel_put(bo, gpu->aspace, true);
		return PTR_ERR(counters);
	}

	msm_gem_object_set_name(bo, "preempt");
	msm_gem_object_set_name(counters_bo, "preempt_counters");

	a5xx_gpu->preempt_bo[ring->id] = bo;
	a5xx_gpu->preempt_counters_bo[ring->id] = counters_bo;
	a5xx_gpu->preempt_iova[ring->id] = iova;
	a5xx_gpu->preempt[ring->id] = ptr;

	/* Set up the defaults on the preemption record */

	ptr->magic = A5XX_PREEMPT_RECORD_MAGIC;
	ptr->info = 0;
	ptr->data = 0;
	ptr->cntl = MSM_GPU_RB_CNTL_DEFAULT;
	ptr->rptr_addr = rbmemptr(ring, rptr);
	ptr->counter = counters_iova;

	return 0;
}

void a5xx_preempt_fini(struct msm_gpu *gpu)
{
	struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
	struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu);
	int i;

	for (i = 0; i < gpu->nr_rings; i++) {
		msm_gem_kernel_put(a5xx_gpu->preempt_bo[i], gpu->aspace, true);
		msm_gem_kernel_put(a5xx_gpu->preempt_counters_bo[i],
			gpu->aspace, true);
	}
}

void a5xx_preempt_init(struct msm_gpu *gpu)
{
	struct adreno_gpu *adreno_gpu = to_adreno_gpu(gpu);
	struct a5xx_gpu *a5xx_gpu = to_a5xx_gpu(adreno_gpu);
	int i;

	/* No preemption if we only have one ring */
	if (gpu->nr_rings <= 1)
		return;

	for (i = 0; i < gpu->nr_rings; i++) {
		if (preempt_init_ring(a5xx_gpu, gpu->rb[i])) {
			/*
			 * On any failure our adventure is over. Clean up and
			 * set nr_rings to 1 to force preemption off
			 */
			a5xx_preempt_fini(gpu);
			gpu->nr_rings = 1;

			return;
		}
	}

	timer_setup(&a5xx_gpu->preempt_timer, a5xx_preempt_timer, 0);
}