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authorMatt Caswell <matt@openssl.org>2015-01-22 04:40:55 +0100
committerMatt Caswell <matt@openssl.org>2015-01-22 10:20:09 +0100
commit0f113f3ee4d629ef9a4a30911b22b224772085e5 (patch)
treee014603da5aed1d0751f587a66d6e270b6bda3de /crypto/md2/md2_dgst.c
parentMore tweaks for comments due indent issues (diff)
downloadopenssl-0f113f3ee4d629ef9a4a30911b22b224772085e5.tar.xz
openssl-0f113f3ee4d629ef9a4a30911b22b224772085e5.zip
Run util/openssl-format-source -v -c .
Reviewed-by: Tim Hudson <tjh@openssl.org>
Diffstat (limited to 'crypto/md2/md2_dgst.c')
-rw-r--r--crypto/md2/md2_dgst.c303
1 files changed, 150 insertions, 153 deletions
diff --git a/crypto/md2/md2_dgst.c b/crypto/md2/md2_dgst.c
index c57b3da288..e206b3fba6 100644
--- a/crypto/md2/md2_dgst.c
+++ b/crypto/md2/md2_dgst.c
@@ -5,21 +5,21 @@
* This package is an SSL implementation written
* by Eric Young (eay@cryptsoft.com).
* The implementation was written so as to conform with Netscapes SSL.
- *
+ *
* This library is free for commercial and non-commercial use as long as
* the following conditions are aheared to. The following conditions
* apply to all code found in this distribution, be it the RC4, RSA,
* lhash, DES, etc., code; not just the SSL code. The SSL documentation
* included with this distribution is covered by the same copyright terms
* except that the holder is Tim Hudson (tjh@cryptsoft.com).
- *
+ *
* Copyright remains Eric Young's, and as such any Copyright notices in
* the code are not to be removed.
* If this package is used in a product, Eric Young should be given attribution
* as the author of the parts of the library used.
* This can be in the form of a textual message at program startup or
* in documentation (online or textual) provided with the package.
- *
+ *
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
@@ -34,10 +34,10 @@
* Eric Young (eay@cryptsoft.com)"
* The word 'cryptographic' can be left out if the rouines from the library
* being used are not cryptographic related :-).
- * 4. If you include any Windows specific code (or a derivative thereof) from
+ * 4. If you include any Windows specific code (or a derivative thereof) from
* the apps directory (application code) you must include an acknowledgement:
* "This product includes software written by Tim Hudson (tjh@cryptsoft.com)"
- *
+ *
* THIS SOFTWARE IS PROVIDED BY ERIC YOUNG ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
@@ -49,7 +49,7 @@
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
- *
+ *
* The licence and distribution terms for any publically available version or
* derivative of this code cannot be changed. i.e. this code cannot simply be
* copied and put under another distribution licence
@@ -63,165 +63,162 @@
#include <openssl/opensslv.h>
#include <openssl/crypto.h>
-const char MD2_version[]="MD2" OPENSSL_VERSION_PTEXT;
+const char MD2_version[] = "MD2" OPENSSL_VERSION_PTEXT;
-/* Implemented from RFC1319 The MD2 Message-Digest Algorithm
+/*
+ * Implemented from RFC1319 The MD2 Message-Digest Algorithm
*/
-#define UCHAR unsigned char
+#define UCHAR unsigned char
static void md2_block(MD2_CTX *c, const unsigned char *d);
-/* The magic S table - I have converted it to hex since it is
- * basically just a random byte string. */
-static const MD2_INT S[256]={
- 0x29, 0x2E, 0x43, 0xC9, 0xA2, 0xD8, 0x7C, 0x01,
- 0x3D, 0x36, 0x54, 0xA1, 0xEC, 0xF0, 0x06, 0x13,
- 0x62, 0xA7, 0x05, 0xF3, 0xC0, 0xC7, 0x73, 0x8C,
- 0x98, 0x93, 0x2B, 0xD9, 0xBC, 0x4C, 0x82, 0xCA,
- 0x1E, 0x9B, 0x57, 0x3C, 0xFD, 0xD4, 0xE0, 0x16,
- 0x67, 0x42, 0x6F, 0x18, 0x8A, 0x17, 0xE5, 0x12,
- 0xBE, 0x4E, 0xC4, 0xD6, 0xDA, 0x9E, 0xDE, 0x49,
- 0xA0, 0xFB, 0xF5, 0x8E, 0xBB, 0x2F, 0xEE, 0x7A,
- 0xA9, 0x68, 0x79, 0x91, 0x15, 0xB2, 0x07, 0x3F,
- 0x94, 0xC2, 0x10, 0x89, 0x0B, 0x22, 0x5F, 0x21,
- 0x80, 0x7F, 0x5D, 0x9A, 0x5A, 0x90, 0x32, 0x27,
- 0x35, 0x3E, 0xCC, 0xE7, 0xBF, 0xF7, 0x97, 0x03,
- 0xFF, 0x19, 0x30, 0xB3, 0x48, 0xA5, 0xB5, 0xD1,
- 0xD7, 0x5E, 0x92, 0x2A, 0xAC, 0x56, 0xAA, 0xC6,
- 0x4F, 0xB8, 0x38, 0xD2, 0x96, 0xA4, 0x7D, 0xB6,
- 0x76, 0xFC, 0x6B, 0xE2, 0x9C, 0x74, 0x04, 0xF1,
- 0x45, 0x9D, 0x70, 0x59, 0x64, 0x71, 0x87, 0x20,
- 0x86, 0x5B, 0xCF, 0x65, 0xE6, 0x2D, 0xA8, 0x02,
- 0x1B, 0x60, 0x25, 0xAD, 0xAE, 0xB0, 0xB9, 0xF6,
- 0x1C, 0x46, 0x61, 0x69, 0x34, 0x40, 0x7E, 0x0F,
- 0x55, 0x47, 0xA3, 0x23, 0xDD, 0x51, 0xAF, 0x3A,
- 0xC3, 0x5C, 0xF9, 0xCE, 0xBA, 0xC5, 0xEA, 0x26,
- 0x2C, 0x53, 0x0D, 0x6E, 0x85, 0x28, 0x84, 0x09,
- 0xD3, 0xDF, 0xCD, 0xF4, 0x41, 0x81, 0x4D, 0x52,
- 0x6A, 0xDC, 0x37, 0xC8, 0x6C, 0xC1, 0xAB, 0xFA,
- 0x24, 0xE1, 0x7B, 0x08, 0x0C, 0xBD, 0xB1, 0x4A,
- 0x78, 0x88, 0x95, 0x8B, 0xE3, 0x63, 0xE8, 0x6D,
- 0xE9, 0xCB, 0xD5, 0xFE, 0x3B, 0x00, 0x1D, 0x39,
- 0xF2, 0xEF, 0xB7, 0x0E, 0x66, 0x58, 0xD0, 0xE4,
- 0xA6, 0x77, 0x72, 0xF8, 0xEB, 0x75, 0x4B, 0x0A,
- 0x31, 0x44, 0x50, 0xB4, 0x8F, 0xED, 0x1F, 0x1A,
- 0xDB, 0x99, 0x8D, 0x33, 0x9F, 0x11, 0x83, 0x14,
- };
+/*
+ * The magic S table - I have converted it to hex since it is basically just
+ * a random byte string.
+ */
+static const MD2_INT S[256] = {
+ 0x29, 0x2E, 0x43, 0xC9, 0xA2, 0xD8, 0x7C, 0x01,
+ 0x3D, 0x36, 0x54, 0xA1, 0xEC, 0xF0, 0x06, 0x13,
+ 0x62, 0xA7, 0x05, 0xF3, 0xC0, 0xC7, 0x73, 0x8C,
+ 0x98, 0x93, 0x2B, 0xD9, 0xBC, 0x4C, 0x82, 0xCA,
+ 0x1E, 0x9B, 0x57, 0x3C, 0xFD, 0xD4, 0xE0, 0x16,
+ 0x67, 0x42, 0x6F, 0x18, 0x8A, 0x17, 0xE5, 0x12,
+ 0xBE, 0x4E, 0xC4, 0xD6, 0xDA, 0x9E, 0xDE, 0x49,
+ 0xA0, 0xFB, 0xF5, 0x8E, 0xBB, 0x2F, 0xEE, 0x7A,
+ 0xA9, 0x68, 0x79, 0x91, 0x15, 0xB2, 0x07, 0x3F,
+ 0x94, 0xC2, 0x10, 0x89, 0x0B, 0x22, 0x5F, 0x21,
+ 0x80, 0x7F, 0x5D, 0x9A, 0x5A, 0x90, 0x32, 0x27,
+ 0x35, 0x3E, 0xCC, 0xE7, 0xBF, 0xF7, 0x97, 0x03,
+ 0xFF, 0x19, 0x30, 0xB3, 0x48, 0xA5, 0xB5, 0xD1,
+ 0xD7, 0x5E, 0x92, 0x2A, 0xAC, 0x56, 0xAA, 0xC6,
+ 0x4F, 0xB8, 0x38, 0xD2, 0x96, 0xA4, 0x7D, 0xB6,
+ 0x76, 0xFC, 0x6B, 0xE2, 0x9C, 0x74, 0x04, 0xF1,
+ 0x45, 0x9D, 0x70, 0x59, 0x64, 0x71, 0x87, 0x20,
+ 0x86, 0x5B, 0xCF, 0x65, 0xE6, 0x2D, 0xA8, 0x02,
+ 0x1B, 0x60, 0x25, 0xAD, 0xAE, 0xB0, 0xB9, 0xF6,
+ 0x1C, 0x46, 0x61, 0x69, 0x34, 0x40, 0x7E, 0x0F,
+ 0x55, 0x47, 0xA3, 0x23, 0xDD, 0x51, 0xAF, 0x3A,
+ 0xC3, 0x5C, 0xF9, 0xCE, 0xBA, 0xC5, 0xEA, 0x26,
+ 0x2C, 0x53, 0x0D, 0x6E, 0x85, 0x28, 0x84, 0x09,
+ 0xD3, 0xDF, 0xCD, 0xF4, 0x41, 0x81, 0x4D, 0x52,
+ 0x6A, 0xDC, 0x37, 0xC8, 0x6C, 0xC1, 0xAB, 0xFA,
+ 0x24, 0xE1, 0x7B, 0x08, 0x0C, 0xBD, 0xB1, 0x4A,
+ 0x78, 0x88, 0x95, 0x8B, 0xE3, 0x63, 0xE8, 0x6D,
+ 0xE9, 0xCB, 0xD5, 0xFE, 0x3B, 0x00, 0x1D, 0x39,
+ 0xF2, 0xEF, 0xB7, 0x0E, 0x66, 0x58, 0xD0, 0xE4,
+ 0xA6, 0x77, 0x72, 0xF8, 0xEB, 0x75, 0x4B, 0x0A,
+ 0x31, 0x44, 0x50, 0xB4, 0x8F, 0xED, 0x1F, 0x1A,
+ 0xDB, 0x99, 0x8D, 0x33, 0x9F, 0x11, 0x83, 0x14,
+};
const char *MD2_options(void)
- {
- if (sizeof(MD2_INT) == 1)
- return("md2(char)");
- else
- return("md2(int)");
- }
+{
+ if (sizeof(MD2_INT) == 1)
+ return ("md2(char)");
+ else
+ return ("md2(int)");
+}
int MD2_Init(MD2_CTX *c)
- {
- c->num=0;
- memset(c->state,0,sizeof c->state);
- memset(c->cksm,0,sizeof c->cksm);
- memset(c->data,0,sizeof c->data);
- return 1;
- }
+{
+ c->num = 0;
+ memset(c->state, 0, sizeof c->state);
+ memset(c->cksm, 0, sizeof c->cksm);
+ memset(c->data, 0, sizeof c->data);
+ return 1;
+}
int MD2_Update(MD2_CTX *c, const unsigned char *data, size_t len)
- {
- register UCHAR *p;
-
- if (len == 0) return 1;
-
- p=c->data;
- if (c->num != 0)
- {
- if ((c->num+len) >= MD2_BLOCK)
- {
- memcpy(&(p[c->num]),data,MD2_BLOCK-c->num);
- md2_block(c,c->data);
- data+=(MD2_BLOCK - c->num);
- len-=(MD2_BLOCK - c->num);
- c->num=0;
- /* drop through and do the rest */
- }
- else
- {
- memcpy(&(p[c->num]),data,len);
- /* data+=len; */
- c->num+=(int)len;
- return 1;
- }
- }
- /* we now can process the input data in blocks of MD2_BLOCK
- * chars and save the leftovers to c->data. */
- while (len >= MD2_BLOCK)
- {
- md2_block(c,data);
- data+=MD2_BLOCK;
- len-=MD2_BLOCK;
- }
- memcpy(p,data,len);
- c->num=(int)len;
- return 1;
- }
+{
+ register UCHAR *p;
+
+ if (len == 0)
+ return 1;
+
+ p = c->data;
+ if (c->num != 0) {
+ if ((c->num + len) >= MD2_BLOCK) {
+ memcpy(&(p[c->num]), data, MD2_BLOCK - c->num);
+ md2_block(c, c->data);
+ data += (MD2_BLOCK - c->num);
+ len -= (MD2_BLOCK - c->num);
+ c->num = 0;
+ /* drop through and do the rest */
+ } else {
+ memcpy(&(p[c->num]), data, len);
+ /* data+=len; */
+ c->num += (int)len;
+ return 1;
+ }
+ }
+ /*
+ * we now can process the input data in blocks of MD2_BLOCK chars and
+ * save the leftovers to c->data.
+ */
+ while (len >= MD2_BLOCK) {
+ md2_block(c, data);
+ data += MD2_BLOCK;
+ len -= MD2_BLOCK;
+ }
+ memcpy(p, data, len);
+ c->num = (int)len;
+ return 1;
+}
static void md2_block(MD2_CTX *c, const unsigned char *d)
- {
- register MD2_INT t,*sp1,*sp2;
- register int i,j;
- MD2_INT state[48];
-
- sp1=c->state;
- sp2=c->cksm;
- j=sp2[MD2_BLOCK-1];
- for (i=0; i<16; i++)
- {
- state[i]=sp1[i];
- state[i+16]=t=d[i];
- state[i+32]=(t^sp1[i]);
- j=sp2[i]^=S[t^j];
- }
- t=0;
- for (i=0; i<18; i++)
- {
- for (j=0; j<48; j+=8)
- {
- t= state[j+ 0]^=S[t];
- t= state[j+ 1]^=S[t];
- t= state[j+ 2]^=S[t];
- t= state[j+ 3]^=S[t];
- t= state[j+ 4]^=S[t];
- t= state[j+ 5]^=S[t];
- t= state[j+ 6]^=S[t];
- t= state[j+ 7]^=S[t];
- }
- t=(t+i)&0xff;
- }
- memcpy(sp1,state,16*sizeof(MD2_INT));
- OPENSSL_cleanse(state,48*sizeof(MD2_INT));
- }
+{
+ register MD2_INT t, *sp1, *sp2;
+ register int i, j;
+ MD2_INT state[48];
+
+ sp1 = c->state;
+ sp2 = c->cksm;
+ j = sp2[MD2_BLOCK - 1];
+ for (i = 0; i < 16; i++) {
+ state[i] = sp1[i];
+ state[i + 16] = t = d[i];
+ state[i + 32] = (t ^ sp1[i]);
+ j = sp2[i] ^= S[t ^ j];
+ }
+ t = 0;
+ for (i = 0; i < 18; i++) {
+ for (j = 0; j < 48; j += 8) {
+ t = state[j + 0] ^= S[t];
+ t = state[j + 1] ^= S[t];
+ t = state[j + 2] ^= S[t];
+ t = state[j + 3] ^= S[t];
+ t = state[j + 4] ^= S[t];
+ t = state[j + 5] ^= S[t];
+ t = state[j + 6] ^= S[t];
+ t = state[j + 7] ^= S[t];
+ }
+ t = (t + i) & 0xff;
+ }
+ memcpy(sp1, state, 16 * sizeof(MD2_INT));
+ OPENSSL_cleanse(state, 48 * sizeof(MD2_INT));
+}
int MD2_Final(unsigned char *md, MD2_CTX *c)
- {
- int i,v;
- register UCHAR *cp;
- register MD2_INT *p1,*p2;
-
- cp=c->data;
- p1=c->state;
- p2=c->cksm;
- v=MD2_BLOCK-c->num;
- for (i=c->num; i<MD2_BLOCK; i++)
- cp[i]=(UCHAR)v;
-
- md2_block(c,cp);
-
- for (i=0; i<MD2_BLOCK; i++)
- cp[i]=(UCHAR)p2[i];
- md2_block(c,cp);
-
- for (i=0; i<16; i++)
- md[i]=(UCHAR)(p1[i]&0xff);
- memset((char *)&c,0,sizeof(c));
- return 1;
- }
-
+{
+ int i, v;
+ register UCHAR *cp;
+ register MD2_INT *p1, *p2;
+
+ cp = c->data;
+ p1 = c->state;
+ p2 = c->cksm;
+ v = MD2_BLOCK - c->num;
+ for (i = c->num; i < MD2_BLOCK; i++)
+ cp[i] = (UCHAR) v;
+
+ md2_block(c, cp);
+
+ for (i = 0; i < MD2_BLOCK; i++)
+ cp[i] = (UCHAR) p2[i];
+ md2_block(c, cp);
+
+ for (i = 0; i < 16; i++)
+ md[i] = (UCHAR) (p1[i] & 0xff);
+ memset((char *)&c, 0, sizeof(c));
+ return 1;
+}