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author | Lennart Poettering <lennart@poettering.net> | 2023-02-14 13:44:51 +0100 |
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committer | Lennart Poettering <lennart@poettering.net> | 2023-02-17 15:03:53 +0100 |
commit | a2b052b29f8bc141e94a4af95d1653a38a57eaeb (patch) | |
tree | 0a64316b0a0f7f163164b74e0d50c5a1dc6bca49 /src/basic/mempool.c | |
parent | mempool: make mempool_free_tile() return NULL (diff) | |
download | systemd-a2b052b29f8bc141e94a4af95d1653a38a57eaeb.tar.xz systemd-a2b052b29f8bc141e94a4af95d1653a38a57eaeb.zip |
mempool: rework mempool_cleanup() to only release freed tiles
This substantially reworks mempool_cleanup() so that it releases pools
with all freed tiles only, but keeps all pools with still-allocated
tiles around.
This is more correct, as the previous implementation just released all
pools regardless if anything was still used or not. This would make
valgrind shut up but would just hide memory leaks altogether. Moreover
if called during regular runtime of a program would result in bad memory
accesses all over.
Hence, let's add a proper implementation and only trim pools we really
know are empty.
This way we can safely call these functions later, when under memory
pressure, at any time.
Diffstat (limited to 'src/basic/mempool.c')
-rw-r--r-- | src/basic/mempool.c | 94 |
1 files changed, 87 insertions, 7 deletions
diff --git a/src/basic/mempool.c b/src/basic/mempool.c index 999b86d5cb..fa319bffdb 100644 --- a/src/basic/mempool.c +++ b/src/basic/mempool.c @@ -3,6 +3,7 @@ #include <stdint.h> #include <stdlib.h> +#include "format-util.h" #include "macro.h" #include "memory-util.h" #include "mempool.h" @@ -82,12 +83,91 @@ void* mempool_free_tile(struct mempool *mp, void *p) { return NULL; } -void mempool_drop(struct mempool *mp) { - struct pool *p = mp->first_pool; - while (p) { - struct pool *n; - n = p->next; - free(p); - p = n; +static bool pool_contains(struct mempool *mp, struct pool *p, void *ptr) { + size_t off; + void *a; + + assert(mp); + assert(p); + + if (!ptr) + return false; + + a = pool_ptr(p); + if ((uint8_t*) ptr < (uint8_t*) a) + return false; + + off = (uint8_t*) ptr - (uint8_t*) a; + assert(off % mp->tile_size == 0); + + return off < mp->tile_size * p->n_tiles; +} + +static bool pool_is_unused(struct mempool *mp, struct pool *p) { + assert(mp); + assert(p); + + if (p->n_used == 0) + return true; + + /* Check if all tiles in this specific pool are in the freelist. */ + size_t n = 0; + void *i = mp->freelist; + while (i) { + if (pool_contains(mp, p, i)) + n++; + + i = *(void**) i; + } + + assert(n <= p->n_used); + + return n == p->n_used; +} + +static void pool_unlink(struct mempool *mp, struct pool *p) { + size_t m = 0; + + assert(mp); + assert(p); + + if (p->n_used == 0) + return; + + void **i = &mp->freelist; + while (*i) { + void *d = *i; + + if (pool_contains(mp, p, d)) { + *i = *(void**) d; + m++; + + if (m == p->n_used) + break; + } else + i = (void**) d; } } + +void mempool_trim(struct mempool *mp) { + size_t trimmed = 0, left = 0; + + assert(mp); + + struct pool **p = &mp->first_pool; + while (*p) { + struct pool *d = *p; + + if (pool_is_unused(mp, d)) { + trimmed += d->n_tiles * mp->tile_size; + pool_unlink(mp, d); + *p = d->next; + free(d); + } else { + left += d->n_tiles * mp->tile_size; + p = &d->next; + } + } + + log_debug("Trimmed %s from memory pool %p. (%s left)", FORMAT_BYTES(trimmed), mp, FORMAT_BYTES(left)); +} |