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authorQuentin Young <qlyoung@nvidia.com>2020-11-30 23:37:18 +0100
committerQuentin Young <qlyoung@nvidia.com>2020-12-02 00:37:14 +0100
commite4e0229aba2b90d93bf681cc4e309c93f7cff61f (patch)
tree3885492f543d13ae42dbe47b83fe3a5b38368027 /lib/frrscript.h
parentbuild: HAVE_LUA -> HAVE_SCRIPTING (diff)
downloadfrr-e4e0229aba2b90d93bf681cc4e309c93f7cff61f.tar.xz
frr-e4e0229aba2b90d93bf681cc4e309c93f7cff61f.zip
lib: add support for scripts directory
Specify default via --with-scriptdir at compile time, override default with --scriptdir at runtime. If unspecified, it's {sysconfdir}/scripts (usually /etc/frr/scripts) Signed-off-by: Quentin Young <qlyoung@nvidia.com>
Diffstat (limited to 'lib/frrscript.h')
-rw-r--r--lib/frrscript.h7
1 files changed, 4 insertions, 3 deletions
diff --git a/lib/frrscript.h b/lib/frrscript.h
index 4206420f4..f4057f531 100644
--- a/lib/frrscript.h
+++ b/lib/frrscript.h
@@ -30,8 +30,6 @@
extern "C" {
#endif
-#define FRRSCRIPT_PATH "/etc/frr/scripts"
-
typedef void (*encoder_func)(lua_State *, const void *);
typedef void *(*decoder_func)(lua_State *, int);
@@ -92,8 +90,11 @@ void frrscript_register_type_codecs(struct frrscript_codec *codecs);
/*
* Initialize scripting subsystem. Call this before anything else.
+ *
+ * scriptdir
+ * Directory in which to look for scripts
*/
-void frrscript_init(void);
+void frrscript_init(const char *scriptdir);
/*