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author | Eric Anholt <eric@anholt.net> | 2016-11-04 02:53:10 +0100 |
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committer | Eric Anholt <eric@anholt.net> | 2016-11-04 02:55:46 +0100 |
commit | 7154d76fedf549607afbc0d13db9aaf02da5cebf (patch) | |
tree | 293a38135a214f039c88351724c3605b988afb31 /include | |
parent | drm/vc4: Fix termination of the initial scan for branch targets. (diff) | |
download | linux-7154d76fedf549607afbc0d13db9aaf02da5cebf.tar.xz linux-7154d76fedf549607afbc0d13db9aaf02da5cebf.zip |
drm/vc4: Add support for rendering with ETC1 textures.
The validation for it ends up being quite simple, but I hadn't got
around to it before merging the driver. For backwards compatibility,
we also need to add a flag so that the userspace GL driver can easily
tell if the kernel will allow ETC1 textures (on an old kernel, it will
continue to convert to RGBA8)
Signed-off-by: Eric Anholt <eric@anholt.net>
Diffstat (limited to 'include')
-rw-r--r-- | include/uapi/drm/vc4_drm.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/include/uapi/drm/vc4_drm.h b/include/uapi/drm/vc4_drm.h index ad7edc3edf7c..69caa21f0cb2 100644 --- a/include/uapi/drm/vc4_drm.h +++ b/include/uapi/drm/vc4_drm.h @@ -286,6 +286,7 @@ struct drm_vc4_get_hang_state { #define DRM_VC4_PARAM_V3D_IDENT1 1 #define DRM_VC4_PARAM_V3D_IDENT2 2 #define DRM_VC4_PARAM_SUPPORTS_BRANCHES 3 +#define DRM_VC4_PARAM_SUPPORTS_ETC1 4 struct drm_vc4_get_param { __u32 param; |